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Sketchbook III

Nox |


Sketchbook III! This is some work for the month of March and perhaps the first couple days of April. There are more drawings, but I stored them in my art folder. I cycle through a stack of loose computer sheets on the desk book stand I draw on, and it was getting full.

by the way i don't have a scanner so i use my phone and i cbf to adjust the light to get rid of ugly phone shadow and bad glares so i just use the edit option on the phone and try my best so yes ok

also when im fatigued from the practice or when im watching a tv series with my husband i'll just draw something fun while sorta applying what i learned

Anyway... In March, I shifted my focus to drawing figures. 3D model body-scans. The 3D models are created by taking multiple pictures of the same subject at different angles, then feeding these images to a program to create a 3D model. Pretty darn cool! AND it's a very useful tool to practice from. Very helpful for understanding the space in which a form exists. With a 3D model, I am allowed to rotate the same subject any way I'd please, which is SUPER DUPER helpful for understanding how THAT SUBJECT with its respective proportions takes up space.

I drew the 3D models with some ideas I picked up from Marcos Mateu-Mestre's Framed Perspective 2, which covers general rendering and rendering the human figure in a technical manner. Highly recommend. Mateu-Mestre is awesome when it comes to the application of technical and fun, since he specializes in comic work.

There was simply something I was not understanding in my blocked perspective forms from last month. I didn't understand proportion and its relation to perspective, and I was having a tough time understanding how to use volume in a fluid manner. My human block outs from last month looked OK, but I was not understanding exactly what I was doing.

So I read through Mr. Mateu-Mestre's book... and I re-read... and I laid in bed and observed, traced the images in my brain... then I put pencil to paper and tried very hard to create new patterns in my work habits while drawing the figure.

The ultimate goal is to put figures in an environment. That's what a comic is... correct? So I started by gesturing in lines, divvying them up using hard measuring techniques... OK, I don't know how to describe what I did exactly. I used a post-it, held it to my computer screen, measured the 3D figure I was trying to draw, I also squinted and held my pencil a certain way to understand the angles, etc, and I put it on the paper. THEN, I drew a perspective box AROUND the space, and began putting lines for landmarks in perspective: roughly estimating the shoulder blades, the front of the torso down to the end of the torso, the hips, and a line for how the knees are angled. I also made sure to try to balance the figure... by putting a 'centerline' of some sort. I don't quite know how to explain it without going overboard in explanation. Anyway, keeping ALL of these ideas in mind was real difficult!!! I certainly became fatigued and only remembered specific ideas.

One of the ideas I struggled with immensely was the idea of how an object can come into contact with another object. I utilized the idea of a 'contact point,' then I'd extract lines from that contact point. Such a technique requires me to think in 3D, as I am moving along the X, Y, and Z axes.

I have also heard the advice to put a perspective box around an object so many times. And I sort of tried it over the months, but I didn't quite understand what the heck I was doing. Even with a definitive perspective box, I was very confused as to how I'd use it.

Which meant that my understanding of perspective was lacking.

And that meant I had to kick my brain into wild mode, and really hone in on using it while I was drawing.

I'm not entirely sure how to explain my thought process without doing an entire video of me talking to myself, because, to be honest, I don't quite understand what I'm doing myself. I'm doing a lot of mental calculations and explaining in my head as I try to draw a subject using this newfound understanding of 3D within a 2D space... so it'll take more practice. Focused practice.

Uhh... OK. Dunno if that quite made sense, but... OK ON WITH THE STUFF.

Here's some of the dump.

Going forward, I'd like to continue practicing drawing environments, architecture, and especially figures with this newfound knowledge. I want to combine environments and figures. I'd also like to do a couple of master studies from some manga that I'm currently reading.

Perhaps I'll make a blog post about them.... but right now... no.... (。◕‿‿◕。) 


My husband bought some custom meme stickers from a Swedish sticker distributor. I do not recall the website. You upload custom pictures to the website and arrange them on a sheet of paper, then it is printed on special sticker paper.

So I decided, eh, what the heck, lemme make some custom stickers for myself too! So here are some of my husbandos on my sketchbook cover. (My husband also decided to get some cute anime waifus to balance out the... mild, somewhat implicit degeneracy and coomer-like mentality that comes along with admiring aesthetically drawn 2D cartoon/anime characters.)

On the left is cat-boy Ikuto Tsukiyomi from Shugo Chara!, a shojou anime I watched when I was a kid, and I'm rewatching it now - while collecting the manga, a burning interest I developed... (more to come on that)...

And on the right is every girl's husbando prince himself, Dimitri from Fire Emblem Three Houses.

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